Furnace goblin reaction chart (d20):
Use this chart to describe/decide what a band of free furnace goblins might do when encountered by the player characters. (PCs)When the PCs notice the goblin(s), the:
- Goblins run away screaming (probably the most common reaction)
- Same as #1 but half of them play dead
- Goblins attack with their bent wrenches (Hey, that would make a good band name!)
- Goblin leader tries to hit a member the Crew with his filthy chains
- Goblins plead for their lives, in gobb-spek
- Goblins plead for their lives in hobo-tongue
- Goblins pleads for their lives, and then play dead
- Goblins bite at their necks, attempting to break their neck cuffs
- Goblins attempt to dig their way to safety
- Goblins cry out for help from their unseen friends
- Goblins run in circles and piss themselves
- Goblins flinch, like beat dogs
- Goblins faint (Well most of them. Roll again for the others.)
- Bravest goblin performs a majik trick (While the others creep away)
- Goblins fight among themselves, trying to be the first to escape
- Ill goblin vomits, causing the others to vomit too
- Warlock goblin summons their Daemon friend
- Warlock goblin summons a wrath of haunts
- Warlock goblin attempts to summon something, but nothing happens
- Warlock goblin pretends to summon something big and scary and dangerous
Furnace goblins are pretty common, so this sort of thing might happen from time to time. As a GM, feel free to choose one of these if the dice roll seems rather lame. It's up to you to make your game great.
This is for inspiration, more than anything else.