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Gourdian Spirit Badge

A field of pumpkins may look peaceful. That does not mean it is unguarded.

Conjure Guards and Relic Guardians cast the Gourdian spell upon a field of squash, pumpkins, or gourds. A few markings with a Thyrcasting needle, and the crop is on gourd. Should danger approach, a waiting Gourdian leaps to life as a defender of twigs and vines, topped with a proper gourd head.

Once activated, a Gourdian can shamble about for up to 33 minutes before collapsing into a messy pile. It is a brief career, but an enthusiastic one.

An unactivated Gourdian can wait up to 33 days for its moment. If no danger calls it into service, it simply rots in place—a symbol of unutilized potential. Even a pumpkin can have unfinished business.

Ranger Fact: A Gourdian waits up to 33 days to activate and can shamble about for up to 33 minutes once awakened.

Point Value: Worth 10 Glory Points toward your Monster Rangers badge collection.

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HOW TO EARN THIS BADGE

Choose one:

  • Design a Gourdian using a drawing, model, or decorated gourd. Show its twig-and-vine body and explain what it guards.
  • Create a Gourdian watch roster showing the 33-day waiting limit and the 33-minute active limit. Include a replacement plan.
  • Grow or help tend squash, pumpkins, or gourds, and document their progress. Give one a suitable guardian name.

Jr. Monster Rangers

Choose one:

  • Draw a Gourdian with a proper gourd head and give it a guarding job.
  • With a grown-up, decorate a pumpkin or make a paper Gourdian.
  • Make a Gourdian from fallen twigs, leaves, and string, with a paper gourd head. Ask before collecting materials.

Secret Power (for the Monster Rangers RPG)

“On Gourd” — Once per session, set a small ordinary gourd at a spot you can see. For up to 33 minutes, it rattles if a creature crosses that spot. It cannot identify the creature, attack, move, or become a full Gourdian.